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- import { useEffect, useRef, useState } from "react";
- import styles from "./voice-print.module.scss";
- interface VoicePrintProps {
- frequencies?: Uint8Array;
- isActive?: boolean;
- }
- export function VoicePrint({ frequencies, isActive }: VoicePrintProps) {
- const canvasRef = useRef<HTMLCanvasElement>(null);
- const [history, setHistory] = useState<number[][]>([]);
- const historyLengthRef = useRef(10); // 保存10帧历史数据
- useEffect(() => {
- const canvas = canvasRef.current;
- if (!canvas) return;
- const ctx = canvas.getContext("2d");
- if (!ctx) return;
- // 设置canvas尺寸
- const dpr = window.devicePixelRatio || 1;
- canvas.width = canvas.offsetWidth * dpr;
- canvas.height = canvas.offsetHeight * dpr;
- ctx.scale(dpr, dpr);
- // 清空画布
- ctx.clearRect(0, 0, canvas.width, canvas.height);
- if (!frequencies || !isActive) {
- setHistory([]); // 重置历史数据
- return;
- }
- // 更新历史数据
- const freqArray = Array.from(frequencies);
- setHistory((prev) => {
- const newHistory = [...prev, freqArray];
- if (newHistory.length > historyLengthRef.current) {
- newHistory.shift();
- }
- return newHistory;
- });
- // 绘制声纹
- const points: [number, number][] = [];
- const centerY = canvas.height / 2;
- const width = canvas.width;
- const sliceWidth = width / (frequencies.length - 1);
- // 绘制主波形
- ctx.beginPath();
- ctx.moveTo(0, centerY);
- // 使用历史数据计算平均值实现平滑效果
- for (let i = 0; i < frequencies.length; i++) {
- const x = i * sliceWidth;
- let avgFrequency = frequencies[i];
- // 计算历史数据的平均值
- if (history.length > 0) {
- const historicalValues = history.map((h) => h[i] || 0);
- avgFrequency =
- (avgFrequency + historicalValues.reduce((a, b) => a + b, 0)) /
- (history.length + 1);
- }
- // 使用三角函数使波形更自然
- const normalized = avgFrequency / 255.0;
- const height = normalized * (canvas.height / 2);
- const y = centerY + height * Math.sin(i * 0.2 + Date.now() * 0.002);
- points.push([x, y]);
- if (i === 0) {
- ctx.moveTo(x, y);
- } else {
- // 使用贝塞尔曲线使波形更平滑
- const prevPoint = points[i - 1];
- const midX = (prevPoint[0] + x) / 2;
- ctx.quadraticCurveTo(
- prevPoint[0],
- prevPoint[1],
- midX,
- (prevPoint[1] + y) / 2,
- );
- }
- }
- // 绘制对称的下半部分
- for (let i = points.length - 1; i >= 0; i--) {
- const [x, y] = points[i];
- const symmetricY = centerY - (y - centerY);
- if (i === points.length - 1) {
- ctx.lineTo(x, symmetricY);
- } else {
- const nextPoint = points[i + 1];
- const midX = (nextPoint[0] + x) / 2;
- ctx.quadraticCurveTo(
- nextPoint[0],
- centerY - (nextPoint[1] - centerY),
- midX,
- centerY - ((nextPoint[1] + y) / 2 - centerY),
- );
- }
- }
- ctx.closePath();
- // 设置渐变色和透明度
- const gradient = ctx.createLinearGradient(0, 0, canvas.width, 0);
- gradient.addColorStop(0, "rgba(100, 180, 255, 0.95)");
- gradient.addColorStop(0.5, "rgba(140, 200, 255, 0.9)");
- gradient.addColorStop(1, "rgba(180, 220, 255, 0.95)");
- ctx.fillStyle = gradient;
- ctx.fill();
- }, [frequencies, isActive, history]);
- return (
- <div className={styles["voice-print"]}>
- <canvas ref={canvasRef} />
- </div>
- );
- }
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