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- import { useEffect, useRef } from "react";
- import styles from "./voice-print.module.scss";
- interface VoicePrintProps {
- frequencies?: Uint8Array;
- isActive?: boolean;
- }
- export function VoicePrint({ frequencies, isActive }: VoicePrintProps) {
- const canvasRef = useRef<HTMLCanvasElement>(null);
- const historyRef = useRef<number[][]>([]); // 存储历史频率数据,用于平滑处理
- const historyLengthRef = useRef(10); // 历史数据保留帧数,影响平滑程度
- const animationFrameRef = useRef<number>(); // 用于管理动画帧
- const currentFrequenciesRef = useRef<Uint8Array>(); // 当前频率数据的引用
- const amplitudeMultiplier = useRef(1.5); // 波形振幅倍数,控制波形高度
- // 更新频率数据的副作用
- useEffect(() => {
- if (!frequencies || !isActive) {
- historyRef.current = [];
- currentFrequenciesRef.current = undefined;
- return;
- }
- currentFrequenciesRef.current = frequencies;
- const freqArray = Array.from(frequencies);
- const newHistory = [...historyRef.current, freqArray];
- if (newHistory.length > historyLengthRef.current) {
- newHistory.shift();
- }
- historyRef.current = newHistory;
- }, [frequencies, isActive]);
- // 渲染函数:负责绘制声纹动画
- const render = () => {
- const canvas = canvasRef.current;
- const frequencies = currentFrequenciesRef.current;
- if (!canvas || !frequencies || !isActive) return;
- const ctx = canvas.getContext("2d");
- if (!ctx) return;
- // 清空画布
- ctx.clearRect(0, 0, canvas.width, canvas.height);
- const points: [number, number][] = [];
- const centerY = canvas.height / 2;
- const width = canvas.width;
- // 频率采样处理
- // 将输入的频率数据重采样为128个点,减少计算量并保持显示效果
- const frequencyStep = Math.ceil(frequencies.length / 128); // 计算采样间隔
- const effectiveFrequencies = Array.from(
- { length: 128 },
- (_, i) => frequencies[i * frequencyStep] || 0,
- );
- // 计算每个频率点在画布上的水平间距
- const sliceWidth = width / (effectiveFrequencies.length - 1);
- ctx.beginPath();
- ctx.moveTo(0, centerY);
- // 遍历采样后的频率数据,计算并绘制波形
- for (let i = 0; i < effectiveFrequencies.length; i++) {
- const x = i * sliceWidth;
- let avgFrequency = effectiveFrequencies[i];
- // 使用历史数据进行平滑处理
- // 当前值权重为2,历史数据权重为1,实现平滑过渡
- if (historyRef.current.length > 0) {
- const historicalValues = historyRef.current.map(
- (h) => h[i * frequencyStep] || 0,
- );
- avgFrequency =
- (avgFrequency * 2 + historicalValues.reduce((a, b) => a + b, 0)) /
- (historyRef.current.length + 2);
- }
- // 波形计算
- const normalized = Math.pow(avgFrequency / 255.0, 1.1); // 使用幂函数增强对比度
- const height =
- normalized * (canvas.height / 2) * amplitudeMultiplier.current;
- // 使用正弦函数创建波动效果,i * 0.15控制波形密度,Date.now() * 0.003控制波动速度
- const y = centerY + height * Math.sin(i * 0.15 + Date.now() * 0.003);
- points.push([x, y]);
- // 使用贝塞尔曲线绘制平滑波形
- if (i === 0) {
- ctx.moveTo(x, y);
- } else {
- const prevPoint = points[i - 1];
- const midX = (prevPoint[0] + x) / 2;
- // 二次贝塞尔曲线,使用中点作为控制点
- ctx.quadraticCurveTo(
- prevPoint[0],
- prevPoint[1],
- midX,
- (prevPoint[1] + y) / 2,
- );
- }
- }
- // 绘制对称的下半部分波形,创建镜像效果
- for (let i = points.length - 1; i >= 0; i--) {
- const [x, y] = points[i];
- const symmetricY = centerY - (y - centerY);
- if (i === points.length - 1) {
- ctx.lineTo(x, symmetricY);
- } else {
- const nextPoint = points[i + 1];
- const midX = (nextPoint[0] + x) / 2;
- ctx.quadraticCurveTo(
- nextPoint[0],
- centerY - (nextPoint[1] - centerY),
- midX,
- centerY - ((nextPoint[1] + y) / 2 - centerY),
- );
- }
- }
- ctx.closePath();
- // 创建水平渐变效果
- const gradient = ctx.createLinearGradient(0, 0, canvas.width, 0);
- gradient.addColorStop(0, "rgba(100, 180, 255, 0.95)"); // 左侧颜色
- gradient.addColorStop(0.5, "rgba(140, 200, 255, 0.9)"); // 中间颜色
- gradient.addColorStop(1, "rgba(180, 220, 255, 0.95)"); // 右侧颜色
- ctx.fillStyle = gradient;
- ctx.fill();
- animationFrameRef.current = requestAnimationFrame(render);
- };
- // 初始化canvas和动画循环
- useEffect(() => {
- const canvas = canvasRef.current;
- if (!canvas) return;
- // 处理高DPI显示器
- const dpr = window.devicePixelRatio || 1;
- canvas.width = canvas.offsetWidth * dpr;
- canvas.height = canvas.offsetHeight * dpr;
- const ctx = canvas.getContext("2d");
- if (!ctx) return;
- ctx.scale(dpr, dpr);
- render();
- return () => {
- if (animationFrameRef.current) {
- cancelAnimationFrame(animationFrameRef.current);
- }
- };
- }, []);
- return (
- <div className={styles["voice-print"]}>
- <canvas ref={canvasRef} />
- </div>
- );
- }
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